Important: Use custom search function to get better results from our thousands of pages

Use " " for compulsory search eg:"electronics seminar" , use -" " for filter something eg: "electronics seminar" -"/tag/" (used for exclude results from tag pages)
Ask More Info Of  A Seminar Ask More Info Of A Project Post Reply  Follow us on Twitter
30-09-2012, 06:33 PM
Post: #1
Information ieee seminar papers for augmented reality
i need a ieee paper on augmented reality for my seminar presentation pls help
10-09-2013, 12:59 PM
Post: #2
RE: ieee seminar papers for augmented reality
Augmented Reality



.doc  Augmented Reality.doc (Size: 105.34 KB / Downloads: 25)

Abstract

We are on the verge of ubiquitously adopting Augmented Reality (AR) technologies to enhance our perception and help us see, hear, and feel our environments in new and enriched ways. AR will support us in fields such as education, maintenance, design and reconnaissance, to name but a few. It describes the medical, manufacturing, visualization, path planning, entertainment and military applications that have been explored.A subset of computer graphics, augmented reality is becoming more useful outside of research, inspiring new methods of human-computer interaction and interface design.
This report describes the field of AR, including a brief definition and development history of augmented reality, the enabling technologies , its origins in virtual reality, the various technologies required with its use, and its current and future applications and their characteristics. It surveys the state of the art by reviewing some recent applications of AR technology ,its ease of use implementations as well as some known limitations regarding human factors in the use of AR systems that developers will need to overcome.

Introduction

Imagine a technology with which you could see more than others see, hear more than others hear, and perhaps even touch, smell and taste things that others can not. What if we had technology to perceive completely computational elements and objects within our real world experience, entire creatures and structures even that help us in our daily activities, while interacting almost unconsciously through mere gestures and speech?
With such technology, mechanics could see instructions what to do next when repairing an unknown piece of equipment, surgeons could see ultrasound scans of organs while performing surgery on them, fire fighters could see building layouts to avoid otherwise invisible hazards, soldiers could see positions of enemy snipers spotted by unmanned reconnaissance aircraft, and we could read reviews for each restaurant in the street we‟re walking in, or battle 10-foot tall aliens on the way to work .
Augmented reality (AR) is this technology to create a “next generation, reality-based interface” and is moving from laboratories around the world into various industries and consumer markets. AR supplements the real world with virtual (computer-generated) objects that appear to coexist in the same space as the real world. AR  as recognised as an emerging technology of 2007, and with today‟s smart phones and AR browsers we are starting to embrace this very new and exciting kind of human-computer interaction.

Scope 

At least six classes of potential AR applications have been explored: medical visualization, maintenance and repair, annotation, robot path planning, entertainment, and military aircraft navigation and targeting. The next section describes work that has been done in each area. While these do not cover every potential application area of this technology, they do cover the areas explored so far.
To many people, augmented reality is about annotating what you can see. Names of landmarks, reviews of restaurants, the sale price of houses, and so on. However with a little imagination, augmented reality can allow us to see what is around us but invisible, or what our environment will be like at another time.
The field is highly interdisciplinary, combining work in disciplines such as signal processing, computer vision, computer graphics, user interfaces, human factors, wearable computing, mobile computing, computer networks, displays, and sensors. The growing interest in AR applications is creating new challenges for research in all of these areas.

Brief history

The first AR prototypes (Fig. 3), created by computer graphics pioneer Ivan Sutherland and his students at Harvard  University and the University of Utah, appeared in the 1960s  and used a see-through to present 3D graphics [151]. A small group of researchers at U.S. Air Force‟s Armstrong Laboratory, the NASA Ames Research Center, the  Massachusetts Institute of Technology, and the University of North Carolina at Chapel Hill continued research during the 1970s and 1980s. During this time mobile devices like the Sony Walkman (1979), digital watches and personal digital organisers were introduced. This paved the way for wearable computing [103, 147] in the 1990s as personal computers became small enough to be worn at all times. Early palmtop computers include the Psion I (1984), the Apple Newton MessagePad (1993), and the Palm Pilot (1996). Today, many mobile platforms exist that may support AR, such as personal digital assistants (PDAs), tablet PCs, and mobile phones.  It took until the early 1990s before the term „augmented  reality‟ was coined by Caudell and Mizell [42], scientists at  Boeing Corporation who were developing an experimental  AR system to help workers put together wiring harnesses.

Motivation

Why is Augmented Reality an interesting topic? Why is combining real and virtual objects in 3-D useful? Augmented Reality enhances a user's perception of and interaction with the real world. The virtual objects display information that the user cannot directly detect with his own senses. The information conveyed by the virtual objects helps a user perform real-world tasks. AR is a specific example of what Fred Brooks calls Intelligence Amplification (IA): using the computer as a tool to make a task easier for a human to perform. Augmented Reality combines Real and Virtual as well as interactive in real-time.
Recently with the emergence of Virtual Reality (VR) and related technologies it became possible to immerse users in artificial worlds that are impossible or difficult to reproduce in reality. A number of training studies have shown the usefulness of Virtual Reality (VR) in training spatial ability . However, little to no work has been done towards systematic development of VR applications for practical education purposes in this field. This thesis aims to introduce Augmented Reality (AR), a technology closely related to VR, to mathematics and geometry education.

Head–mounted

A Head Mounted Display (HMD) places images of both the physical world and registered virtual graphical objects over the user's view of the world. The HMD's are either optical see–through or video see–through. Optical see-through employs half-silver mirrors to pass images through the lens and overlay information to be reflected into the user's eyes. The HMD must be tracked with sensor that provides six degrees of freedom. This tracking allows the system to align virtual information to the physical world. The main advantage of HMD AR is the user's immersive experience. The graphical information is slaved to the view of the user.

Spatial

Instead of the user wearing or carrying the display such as with head mounted displays or handheld devices, Spatial Augmented Reality (SAR) makes use of digital projectors to display graphical information onto physical objects. The key difference in SAR is that the display is separated from the users of the system. Because the displays are not associated with each user, SAR scales naturally up to groups of users, thus allowing for collocated collaboration between users. SAR has several advantages over traditional head mounted displays and handheld devices. The user is not required to carry equipment or wear the display over their eyes. This makes spatial AR a good candidate for collaborative work, as the users can see each other’s faces. A system can be used by multiple people at the same time without each having to wear a head mounted display. Spatial AR does not suffer from the limited display resolution of current head mounted displays and portable devices. A projector based display system can simply incorporate more projectors to expand the display area. Where portable devices have a small window into the world for drawing, a SAR system can display on any number of surfaces of an indoor setting at once. The drawbacks, however, are that SAR systems of projectors do not work so well in sunlight and also require a surface on which to project the computer-generated graphics. Augmentations cannot simply hang in the air as they do with handheld and HMD-based AR. The tangible nature of SAR, though, makes this an ideal technology to support design, as SAR supports both a graphical visualisation and passive haptic sensation for the end users. People are able to touch physical objects, and it is this process that provides the passive haptic sensation.

Tracking

Modern mobile augmented reality systems use one or more of the following tracking technologies: digital cameras and/or other optical sensors, accelerometers, GPS, gyroscopes, solid state compasses, RFID and wireless sensors. These technologies offer varying levels of accuracy and precision. Most important is the position and orientation of the user's head. Tracking the user's hand(s) or a handheld input device can provide a 6DOF interaction technique.When creating an AR application, two of the most important requirements of such a system are where the camera is in relation to the virtual objects being displayed and where to display the virtual objects. Without this knowledge, virtual objects can appear misshapen, on the wrong plane, or simply fail to appear. This problem is called location tracking or simply tracking, because the computer needs to keep track of where the camera is, where the virtual objects, and how they relate to one another. There are numerous ways of solving these requirements, and each has its advantages and disadvantages.
Rating ieee seminar papers for augmented reality Options
Share ieee seminar papers for augmented reality To Your Friends :- Seminar Topics Bookmark
Post Reply 

Marked Categories : augmented reality, ieee paper format augmented reality seminar download, iee seminar report of augmented reality, ieee paper on augmented reality, augmented reality ieee reports pdf, ieee format seminar on augmented reality pdf, ieee project seminar on augmented reality, why should i select augmented reality for my seminar topic, augmented reality papers in ieee paper pdf, augmented reality seminar report, ieee seminar augmenter reality, ieee augmented reality seminar report pdf, augmented reality seminar ieee, free download seminar report for augmented reality, augmented reality ieee paper pdf, augmented reality ieee paper free download,

[-]
Quick Reply
Message
Type your reply to this message here.


Image Verification
Image Verification
(case insensitive)
Please enter the text within the image on the left in to the text box below. This process is used to prevent automated posts.

Possibly Related Threads...
Thread: Author Replies: Views: Last Post
  industrial automation using embedded systems technical seminar ppt download Guest 1 1,079 18-09-2014 10:11 AM
Last Post: Guest
  magnetic braking system seminar report pdf ppt download kajalmahajan 5 3,039 18-09-2014 12:37 AM
Last Post: Guest
  seminar report on google self driving car Guest 3 1,165 17-09-2014 12:21 PM
Last Post: mkaasees
  cloud computing paper presentation in ieee format free download Guest 20 17,856 16-09-2014 09:30 PM
Last Post: Guest
Video free ieee papers to download on haptic technology Guest 2 1,009 16-09-2014 09:36 AM
Last Post: mkaasees
  ieee base papers 2012 pdf free download Guest 14 8,754 13-09-2014 08:25 PM
Last Post: Guest
  seminar report on hydrogen super highway Guest 6 2,890 09-09-2014 02:50 PM
Last Post: Guest
  ieee digital jewellery base paper Guest 5 1,525 08-09-2014 12:29 PM
Last Post: Guest
  seminar on embedded web technology Guest 13 2,713 05-09-2014 01:25 PM
Last Post: Guest
  technical seminar topics for ece with ppt free Guest 3 4,061 04-09-2014 10:36 AM
Last Post: mkaasees
This Page May Contain What is ieee seminar papers for augmented reality And Latest Information/News About ieee seminar papers for augmented reality,If Not ...Use Search to get more info about ieee seminar papers for augmented reality Or Ask Here

Options: